EDS Design System Library
The Entertainment Design System — a Figma component library, sticker sheets, illustration assets, and a contribution process for Facebook's Entertainment org (Watch, Live, Music). I built and documented reusable components so designers could plug and play instead of requesting or rebuilding assets, and led the org's migration from Sketch to Figma.
Feed Injections — documented, variant-ready packs
I took Android components from product designers and made them library-grade: cleaning up layer structure, setting Auto Layout and Variants, sourcing documentation, and adding them to the Entertainment Component Library — each reviewed by the dedicated PD. The Feed Injections sticker sheets (H-Scroll, List Pack) document every metadata, thumbnail, and featured-video variant with clear When-to-Use, Do's, and Don'ts.



One style guide, for library and decks
A shared set of color and type styles — the EPS Style Guide — used for documentation across the component library and presentation decks, so every contribution and every deck stayed visually consistent.

Plug-and-play for the marketing team
A tool kit that turned a marketing request into a fast, repeatable flow: request submitted → search the components library to plug and play → ask for review → deliver. The library covered the Watch destinations — For You, Live, and Music — across both Android and iOS.

A ready-to-use illustration library
No need to request or hunt for content. I organized the Gaming illustration set into clear, reusable sizes — Promo (328×170), Header (344×200), and Spot (120×120) — so designers could drop the right asset straight into their work.

Sketch → Figma, brought along together
Sketch was still popular with many product designers when Facebook decided to deprecate its Sketch toolkit. Some designers had a hard time moving — so I ran workshops through late 2020 and wrote documentation like an Import Checklist and "Using Variants" to ease the transition. The result: the org moved to Figma 🥂.

